Shitposter while I tend to two babies. Maybe when I have my life back, I’ll help us get a few more niche communities back?

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Joined 2 years ago
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Cake day: July 8th, 2023



  • Couple other things to add to this beautiful list others have: meta gaming and chat.

    They barely added achievements and only for a couple games, while steam has that, guides, community art, and even a newish notes feature in case you’re playing an OG game that makes you track stuff. Guides have kind of been better than more traditional sources.

    Chat is… better on steam, although discord kind of supplanted it. Game based emoji, stickers, etc. It’s actually very good, though, with support for couch coop stream gaming, etc, with voice comms.

    One could also point to the generous family sharing function, but I’m not sure what Epic does in that regard. DRM is DRM though. Do keep in mind, though, the philosophy behind Steam is to make DRM palatable by adding features. Epic philosophy (on paper) is to give devs a higher cut, although I’ve heard devs feel more supported by steam-- especially since they aren’t afraid to throw obscure indie games into a users discovery queue.















  • No, it makes very very little difference, I graduated late by about two years and took a gap year after that, too (most people getting PhDs take a gap). People getting into the workforce immediately usually don’t have a huge advantage, either, although they go get a little more pay since they work slightly longer in their lifetime.

    What’s generally more important is how you position yourself after graduation. Internships if business, lab if grad school, etc. It’s very easy to shoot ahead or fall very behind, though, as life after graduation is pretty much a matter of luck.





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